Quick, gritty and intense visuals from Snorre Krogh

Working out of Copenhagen in the field of Danish advertising everyone knows the storyboard artist Snorre Krogh – or at least I do! But I did not know that he is part of the game company Plotmaker Games and artist on their latest game London Dread. It is a is a dark and gritty cooperative game set in Victorian England designed by Asger Johansen. Players take on the role of investigators trying to uncover plots on the way to confronting a story specific finale. Snorre’s art is all about telling a story and is highly immersive. So I am very proud to present a glimpse into the quick, gritty and intense visuals from Snorre Krogh on London Dread – in this extensive interview. Enjoy!

London Dread

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Fall temperature on kickstarters good looking games

Browsing the new arrivals on kickstarter these days – and even filtering by popularity, there is a scarcity of good looking games. I will make conclusions on a game artistic level before they it is published. Like the game “The End is Nigh” from Mystic Ape Games that looks really promising as a game but hard to evaluate artistically from only two partly finished cards. There is a lot of hype around the Post Human creator new game Vengeance. The design looks okay but I love the character illustrations by swedish Axel Torvenius.

Art by Axel Torvenius
Art by Axel Torvenius

Here is a few good looking games that I think you should take a look on.

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A different perspective. Interview with Henk Rolleman

An associated art form to board games is the wonderful world of photography. In a time where social spaces online drive board game buzz – game photography has become an valuable and common sight. Pictures of games can bring out a different perspective on the game – staging meeples and game components for a beautiful shot.

I like to make a shoot where you can feel en see something like Terra Mystica and Settlers of Catan which have a lot of components, colors, shapes.

One photographer I have come across is the talented Henk Rolleman from Eemdijk near Amsterdam in the Netherlands. I’ve asked Henk some questions about photography of games.

MachiKoro

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Vincent Dutrait – master of board game art

If there is such thing as an famous board game artist it must be Vincent Dutrait – master of board game art. The sheer number of successful titles, using his handcrafted images, make him very hard to overlook. Famous people have fans – and we at GHG are definitely fans of Vincent. That is why we hope you will enjoy his answers to our questions for him as much as we did. Vincent is from France but lives and work out of Korea. Let’s get rolling with,

Vincent Dutrait – master of board game art

Medici close up

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Artists that would bring ka-pow to your game.

Up until now we have only looked at the artists behind board games. Today we are going to look forward at point at brilliant 4 artists we admire and think would bring something fresh and unique to boardgames if they where hired. Prior to our choice we did not know if these artist had worked on any games before – but we found out and will share it on the way! Here they are in no specific order.

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Bringing a new glow to the art of games. Meet Brazilian artist Weberson Santiago.

With his wild and sparking textures and characters that ooze of personality Brazilian artist Weberson Santiago creates board game art like no one else. His artistic skills and wide portfolio range of commissioned work shines through in his work on games like Bloody Inn published by Pearl Games. And also artist on the newly funded deluxe Coup Brazilian edition. We are honored to present this interview the an artist we admire greatly – Mr. Santiago, from Brazil.

traditionall

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Get behind the art of Space Race: The card game with the artist Dalibor Krch

Space Race: The Card game is a new strategic game from Boardcubator by designers Jan “Suki” Soukal and Marek Loskot.

space race

Players try to lead a space agency in a race to the victory – by finding synergies in the card combos. As Rahdo say “a rock solid card combo chain extravaganza”.

Alexei Leonov WO 2 Alexei Leonov WO 3 Alexei Leonov WO 4

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Get behind the art of Space Race: The card game

Following some of the development posts on BGG it was obvious that, regardless of the gameplay , this game was going to look stunning and we had to talk to the artist. We are happy to share this with you – so lets get behind the art of Space Race: The card game with the artist Dalibor Krch from the Czech Republic.

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Spring collection of top 4 games to explore on Table Topia.

As an artist you probably love to sit and gape on the artwork in your games. One really neat thing about the new digital playing platforms is that it is a doorway to study all cards in high resolution, in all games, without buying them all. Actually looking at card illustrations in Tabletopia feels different than looking at a real print. Most artist color their art digitally today and seeing an artwork fullscreen on your monitor makes you almost sense the brushstrokes. Study game art this way is an absolute blast. This is why I did a little spring collection of top 4 games to explore on Tabletopia you should check out and / or play.

NR I : Santorini

This game is a demo of the overly popular and awaited KS game Santorini. With rules you can learn in 4 minutes – this is a game for everyone. There is not much illustration work in it but what it got – looks fantastic! Art is by Mr. Cuddington that we did and interview with earlier – which you can find here.

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See through the magic mirror of components

Introducing new ways we can play games is a craving most designers have. Zephyr Winds of Change is one of those games. Apparently using transparent cards used as character cards that can be overlaid other cards to apply different effects. In the game the top transparent card is you crew member and the bottom one is the fraction and this gives a 300+ number of combinations in the game.

 

ships

 

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Graham Dolle about illustrating Dethroned – the real time card game

The great part about writing about art of games is that we choose what art to write about. Recently there have not been much catching our attention and it seems far between the games that receive the proper love on the artistic side. But then we stumble upon the pretty little card game called Dethroned -designed by Eliot ‘KiteLion’ Leo Carney-Seim. This is a hidden role cutthroat game without turns. The game is a pretty example on how you can make elegant card illustrations that together create a family of cards without over cluttering of details. The characters in the game each has their own story and is simple but expressive. We are happy that we got to talk with Graham Dolle about illustrating Dethroned, he is the artist behind the game. He recently moved from Maryland to Flagstaff, Arizona.

 

photo-original(4)

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