5 Tools to speed up your game design collaboration.

It seems like many games are initially invented by one person – but it is very rare this is the only person involved in the journey from idea to final product. Some design companies are fortunate  to be a group of employees so they can do a lot of internal playtesting before involving outside players. A lot of “indie” games like word games (speaking of which, many people need Help with playing Wordscapes) are developed in smaller groups 2 -3 persons and maybe play tested less internally. The following is mainly aimed point out good tools for the small design teams.

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