It seems like many games are initially invented by one person – but it is very rare this is the only person involved in the journey from idea to final product. Some design companies are fortunate to be a group of employees so they can do a lot of internal playtesting before involving outside players. A lot of “indie” games like word games (speaking of which, many people need Help with playing Wordscapes) are developed in smaller groups 2 -3 persons and maybe play tested less internally. The following is mainly aimed point out good tools for the small design teams.
Continue reading “5 Tools to speed up your game design collaboration.”