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5+ Best apps for making tablet art

There’s is definitely a shift towards making MORE art directly on your tablet since Apple released the Apple pen for the iPad Pro. Many artists do like Ryan Goldsberry – creating most of their work on the tablet instead of their computer. I wondered if the tablet art could stand up to my demands for an art creation software? To find out – I went through testing the most popular painting apps and will share my experience with each of them here.

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Flatlined – and back

Yes I know. You visit the pretty little place called GreenHookGames to get a dosis of great art – but there’s NOTHING there! My fault. The short story is that all my time was filled up with other exciting things that I will list here for you.

  • Family 
  • Work
  • Making new Hero art for Skrald that we now gave an english title
  • Making a few sketches on characters for a Uptimegames
  • Helping with protoype art on a game by the Designer Erik Sundén
  • Trying to fix some ideas for a more compressed Cathedraw
  • I will be working on art on a new upcoming game by Fabricio Leotti
  • and finally making art and design for my own game “Party Survival” that will be on Fastaval 2019.

There are usually not so many comments on this website – and I have considered it being the fact that interviews don’t demand for commenting. But it could be a huge motivation factor for me. Therefore I will ask you – who is your favourite board game artist at the moment?

Cyberpunk-themed game

I will soon show you some of the art I’m making for Fabricio.

Whirling Witchcraft

Erik Sundéns game is called Whirling Witchcraft and will hopefully be featured in an article here soon.

World of Waste (Skrald) 

will be produced in a small batch soon to be used with school kids. Were are planning to pitch some publishers to see if we can find someone that wants to have this awesome set collection game in their portfolio. To that we also made a game page you should chack out (currently only in Danish).

Party Survival or Survival Party?

My game Party Survival (that I have been told does not really qualify as a party game ) has undergone a lot of changes and could have its own article. I am really thrilled on how it plays now and will need to test test test before Fastavals deadline.

You need warmth to survive in Party Survival


CatheDraw REVOLT is out

The short story. I made CatheDraw a roll & write game and for a long time I wanted to fix some issues in it. I changed the game so it could be played without cutting cards and I added a threat to the gameplay. The threat being possible uprises & revolts. Now I put the game up for download because I want you to play it. I have used a lot of time trying to figure out the best way to present all the information on the Player Sheet.

My last score was 184. What is yours?

 

Get the game here.

 

CatheDraw Revolt Files

 

 

Here is a quick introduction to the game

 

FAQ Cathedraw Revolt

How to score flying buttresses or stone pilasters?
You only score points when pilasters and flying buttresses are placed furthest to the left or right in the row they occupy. So in this example the two red ones score zero points and the ones marked with green score 9 points together.


Designing for game competitions

For the last couple of years I have participated in several design contests driven and curated by the community. The most recent one being the Hookbox challenge by The Game Crafter. I haven’t used TGC before – but the title of the contest just pulled me in. Again and again I wish I had done things differently and better and that is why I want to share a few thoughts on how to get the best out of board game competitions.

Understanding the premise

A contest is by definition a competition where there is one or more winners and entrants are rated by judges.  This is some contest you might come across:

  • Contests that is community driven: This is like on Boardgamegeek forums or Bgdf. You will have a lot more openness and interaction during development. You and the other participants are the judges.
  • Contests facilitated by publishers with an intention of publication.  This can be a publisher looking for a new way to play an existing game or need another game of a specific type.

If you want a game published you might be using your time better that entering design contest  – but if you want to improve your design skills and challenge your passion it is a great way to interact with the community. Some games get picked up by publishers like the games of Todd Sanders.

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