How it plays
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01
Race the route
The slope is a branching course. Faster lines are riskier lines, and everyone can see which one you're eyeing.
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02
Manage the hand
Your cards are your legs: spend big early and the last stretch will hurt. Racing is rationing.
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03
Special cards (in rework)
A layer of special moves is being redesigned to add drama without adding rules weight.
Similar toFlamme Rouge · Heat · Downforce
Downhill is a hand-management race down a branching mountain course — a family-weight design about spending exactly as much as you must and never more.
Development is paused while the special-cards layer gets rebuilt; the core race loop is done and plays fast.
