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Illustrations on the border to board games – by Evgeny Viitman

Is a digital board game a board game? Where do you look for artists for your game? I find inspiration on behance.net among other places – and that was where I found Evgeny. I immediately fell in love with his strong expressive comic characters – and several of his works looked like digital games playing with analog references. I hope that he will be working on a board game project soon – his art rocks!

Hi Evgeny – where are you from?

Heyo! I was born in sunny Alma-ata in Kazakhstan which is right on the border with China, surrounded by beautiful Tyan Shan mountains. When I was a teenager my family moved to Siberia (still a big mystery for me, why), at the age of 23 I moved to Europe, to Prague, where I spent good 6 years of my life, then moved to Berlin, now me and my family are based in Barcelona.

Tell us a little about your artistic background and how did you end up working with art for games?

I am coming from a family of theatrical artists (my parents are scenographers and character designers working for theatre and also teaching painting, drawing and sculpting at the Art Academy, so I was exposed to art since I was born. Nevertheless, because of my teenage rebel feelings I wanted to become everything else but an artist, I chose to study physics, but life has directed me to follow the path of my parents and with time I switched to art anyway. My first experience as a game artist was in 2006 when I was working for Unigine.corp as a 3D artist/animator. Then it all started – I tasted the gamedev and dived under it’s muddy waters.

Have you ever worked on any board games or card games? 

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Vibrating lines from Cam Kendell

Illustration by Cam Kendell from the game 5-Minute Mystery

Some of my favorite game art is polished yet expressive and distinct at the same time. When I came across the board game 5-Minute Mystery I knew that we needed to feature the vibrating lines from the illustrator here on GHG. The name is Cam Kendell and he is from Utah, USA.

Tell us a little about your artistic background? 

I grew up drawing countless Ninja turtles, He-Man characters, and an endless supply of Jim Davis-esque animal characters. Comic Strips were my main form of artistic outlet. I drew a lot up until High School when I slowed down to focus on Music and learn to play the accordion.

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Zoom in on Sophie Wainwright

Just before Essen, I was contacted by a Núria Casellas, from Cucafera Games. She was curious if I would take a look at their newest game ‘Zoom In Barcelona’. If you attended SPIEL19 you might have seen the game. I am always happy when designers or artists contact me about their project so I Zoomed in on the game. It is with great joy that I share this interview with the English artist – based in Barcelona: Sophie Wainwright.

Tell us a little about your artistic background? 

Without sounding like too much of a cliche, I’ve always been interested in art. I was drawing at a young age and it’s something my parents have always encouraged. 

As a teenager, I used to play online games and would sell illustrations of players’ avatars to make gold etc.

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Obscurio artist Xavier Collette says – ‘be yourself’

Recently there’s been a hashtag on twitter I love to follow. #10days10cards – It is a great source for beautiful card arts.

Post by @notplayingtowin on Instagram

SO when the Instagrammer @Notplayingtowin chooses to post this image I can only agree – it is wonderful. And the artist that stands behind some of the iconic visuals from the beloved game Mysterium is also behind the new equally beautiful Obscurio -published by Libellud. That is the Belgian Xavier Collette now living in France. I bet that I am not the only one that is awestruck by the incredible skills showing in his art. I’ve asked Xavier about his art beginning like always with his background.

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