MUD – a new pill in the box?

Pillbox Games – the creators of the beautiful Side Effects are launching something new. Last we talked with Ben Bronstein about his art – which you can read here. So I welcome Pillbox back on GreenHookGames to tell us more.

Start by telling us how Side Effects was received. 

I couldn’t be happier with the reception we got, especially considering it was our first game. Every person who worked on the project gave something special to it. Have to give credit to Panda GM for how fantastic the final product came (especially the pre-press team).

Work in progress

Good – now let’s hear about the new game ‘MUD’. Why did you make it and what is it about?

I think it was inevitable that given our interest at Pillbox Games in making real world systems into games that we’d eventually make our own spin out of the ultimate real life game: Politics. Especially given the current environment there has been constant fodder for game scandal concepts. That being said, we made a concerted effort to draw bipartisanly from a wide range American history and not to focus too much on current events.

MUD by Pillbox
Work in progress
Sketch
Work in progress
Work in progress

That sounds wonderful and explosive 🙂 Looking at the images we see that you are somewhat staying true to your elaborate and perfected graphical style. It looks great. What considerations have you done about which art style to go with?

I think if you enjoy tabletop gaming to any extent, you have to enjoy systems, and figuring out a system to convey the information we had in mind was incredibly fun. First we wanted to reference actual American documents, so government emblems, campaign posters, vintage ballots, political cartoons and currency were the first thing we collected and referenced.

Then we had to figure out a system of conveying numerous parallel suits to our cards without confusing the player too much. (A little confusion can be a good thing, as it allows a player to sneak by or deceive their opponents during gameplay). Rather than having multiple suits in the style of a poker deck, we realized that utilizing the entirety of the card was the best solution. We basically have 3 suits; political leaning, economic class, and region. After a lot of tweaking, we realized the background pattern was best for political leaning, the border was excellent at conveying economic class, and then a central piece of art could clearly show a regional map. After that, we just had to figure out unique and differentiable color schemes for each category. 

Work in progress

Is there any place to go if we want to stay updated on the release and your works?

  • Instagram @Pillboxgames
  • The PillBlog on our website (pillboxgames.com)

I’d say Pillbox’s official instagram is the main place you should stay updated for all our games. Once we launch, I’m sure our Kickstarter page will also be just as prominent. My personal social media postings have basically dried up since the pandemic. 

Kickstarter launches on October 6! And you can still buy copies of Side Effects at pillboxgames.com.

THANK you! We will keep an eye out. And thank you for sharing a print and play here.

Print & Play: 


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