Hi guys, I’m Emil Larsen a board game designer from Denmark. I’ve been Kickstarting, designing and publishing games for the last 4-5 years while working as an Officer in the Danish Army.
Niklas reached out to me because he wanted to hear how it is to work with illustrators from a designer’s perspective. Now I want this article to be something both a designer and illustrator can use when approaching or dealing with a project like a board game, hopefully bridging the gap between the two perspectives. So here’s my take on it 🙂
I’ve been working with illustrators, layouters, artists etc. during most of my entrepreneur career, now stretching almost 11 years. My recent card game Burning Rome is probably the most fluent experience I’ve had in terms of creative projects, interaction and involvement of freelancers. This is especially true when taking into account that 8 illustrators have been involved in Burning Rome and its first Stand-alone expansion.